A peer-to-peer platform where students teach, learn, and grow together.

Overview

TIMELINE

January – March 2025 (10 weeks, ~35 hours)

MY ROLE

UI Designer & UX Research Support

Categories

UX Design, Web App, Student Platform


Final Design Preview

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https://www.figma.com/proto/IlQ5ZSIXItAUP5sHbyyjrQ/Student-Hive?node-id=194-1325&t=UrOUPMdN8ZJOmz7q-1&scaling=scale-down&content-scaling=fixed&page-id=193%3A14&starting-point-node-id=194%3A1325 Hi-Fi Prototype

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HIFI MOCKUP (1).png

Introduction

<aside> <img src="/icons/graduate_green.svg" alt="/icons/graduate_green.svg" width="40px" /> StudentHive is a peer-to-peer platform designed for college students to share and learn skills from one another, like design, coding, public speaking, and more. This project began as a UX challenge during my postgraduate studies, with the goal of creating a solution that encourages peer learning, builds trust, and makes skill-sharing easier for students across different colleges and campuses.

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Problem Statement

<aside> Many college students have skills they want to share, but there’s no easy way to do it. They don’t know who has what skills, who’s available, or if they can trust them.

Because of this, students miss out on learning from each other. We wanted to fix that by creating a simple platform where students can connect, share skills, and learn together in a trusted space.

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[vecteezy_the-guy-behind-the-laptop-has-questions_.jpg](http://<a href="https://www.vecteezy.com/vector-art/7620785-male-student-feeling-confused-while-looking-up-with-thoughtful-focused-expression-questioned-thinking-and-curious-with-question-mark-concept-illustration">Male Student feeling confused while looking up with thoughtful focused expression, Questioned, thinking, and curious with question mark concept illustration Vectors by Vecteezy</a>)

Goals

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Keep it user friendly with a clean and intuitive design.

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Build trust through ratings, reviews, and clear profiles.

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Encourage engagement using points and rewards.

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Simplify booking with easy scheduling and availability.

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Enable peer-to-peer learning, let students teach and learn skills from each other.

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Design Thinking Process

Slide 16_9 - 1.png